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A vote of epic proportions
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| DaOverlord - Offline | Date: Tuesday, 03.08.2010, 6:10:51 PM | Message # 1 |
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| Which would you pick?? woops, forgot this isn't RaC III topic...
Message edited by DaOverlord - Tuesday, 03.08.2010, 6:13:03 PM |
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| trappingnoobs - Offline | Date: Tuesday, 03.08.2010, 6:33:26 PM | Message # 2 |
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| Allowed replies, you have a similar thread, I'm going to merge them.
Hai.
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| DaOverlord - Offline | Date: Tuesday, 03.08.2010, 6:33:36 PM | Message # 3 |
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| Post here what you would like to have in RaC III. Making this thread pretty in general because its the first thread...
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| 4camera - Offline | Date: Tuesday, 03.08.2010, 6:33:46 PM | Message # 4 |
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| (Better) Pathfinding AI, working GUI (fixed in 2.1.4 :P), maybe a little less lag sometimes, and how about a way so noobs can't stop you from building because you just started a server and they have units surronding your main building. (And maybe less security codes on this site xD)
4camera, Orc Representative. (Hammer of Destruction) I will apologize for my stupid crazy ideas later.
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| Armymen3do1 - Offline | Date: Tuesday, 03.08.2010, 6:33:56 PM | Message # 5 |
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| Less security codes would be epic. And good ideas 4cam.
--CE - Friendly Neighborhood Moderator and Gun Trafficker.
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| nuhallis - Offline | Date: Tuesday, 03.08.2010, 6:34:06 PM | Message # 6 |
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| I agree with the AI path finding ... it would make the ggame 100% better... mabey some docks for the rivers and lakes in the game to make water units ..
Nuhallis was here >.> <.<
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| 4camera - Offline | Date: Tuesday, 03.08.2010, 6:34:16 PM | Message # 7 |
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| Erm... water units? Are you so sure about that?
4camera, Orc Representative. (Hammer of Destruction) I will apologize for my stupid crazy ideas later.
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| nuhallis - Offline | Date: Tuesday, 03.08.2010, 6:34:26 PM | Message # 8 |
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| yes i am ... like boats .. for humans or battle ships... or Elven war Ship... i think it would be cool
Nuhallis was here >.> <.<
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| Armymen3do1 - Offline | Date: Tuesday, 03.08.2010, 6:34:36 PM | Message # 9 |
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| Ships would change the warfare on RaC. Therefore, epic idea! Expanding on that idea, you should be able to load troops on to a ship (A certain amount) Then transport them over water. Would make it much easier.
--CE - Friendly Neighborhood Moderator and Gun Trafficker.
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| nuhallis - Offline | Date: Tuesday, 03.08.2010, 6:34:46 PM | Message # 10 |
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| EXACTLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (edited by trappingnoobs to stop page stretching)
Nuhallis was here >.> <.<
Message edited by trappingnoobs - Tuesday, 03.08.2010, 1:42:18 PM |
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| Armymen3do1 - Offline | Date: Tuesday, 03.08.2010, 6:34:56 PM | Message # 11 |
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--CE - Friendly Neighborhood Moderator and Gun Trafficker.
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| Titamatic - Offline | Date: Tuesday, 03.08.2010, 6:35:06 PM | Message # 12 |
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| The maps I made that are going to be in RaCIII don't have a lot of water....
Location: Albuquerque, New Mexico.
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| 4camera - Offline | Date: Tuesday, 03.08.2010, 6:35:16 PM | Message # 13 |
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| I expect awesome gameplay and a better interface than the minimum layout (RAC 1-2.1.4) I also expect top notch maps and some ideas fed in by the public so there is a little more creativity. (Lets face it, no great game had 1 designer. There always needs to be public feedback) I also expect for the turn system not to break when there is a massive amount of units on the map. I expect for you to expect what I expect and take nothing less. I also expect Pie. Blueberry. Minimum Crust. xD
4camera, Orc Representative. (Hammer of Destruction) I will apologize for my stupid crazy ideas later.
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| DaOverlord - Offline | Date: Tuesday, 03.08.2010, 6:35:26 PM | Message # 14 |
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| How about spy units??? Units that can do espionage, cannot be seen by the enemy, but cannot do damage??
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| trappingnoobs - Offline | Date: Tuesday, 03.08.2010, 6:35:36 PM | Message # 15 |
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| Quote (DaOverlord) How about spy units??? Units that can do espionage, cannot be seen by the enemy, but cannot do damage?? Like in command and conquer - You can purchase tech to make units invisible to the enemies turrets etc. but they can be revealed whenever they attack or try to "capture" a building- I'd like to be able to capture a building. Prehaps autoamtic loss of 0.1% HP on captured buildings every 100th of a second so that you don't have a huge empire for hours on end.
Hai.
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