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    Stealth tactics
    Which of the following would you like to add in order to be more stealthy??
    1. Spies (Or other invisible units) [ 4 ] [50.00%]
    2. Tech level upgrades (Cloaking and such) [ 4 ] [50.00%]
    3. Cloaking ability [ 0 ] [0.00%]
    4. Unit that passes defenses (One or two walls...) [ 0 ] [0.00%]
    Poll has expired - Friday, 20.08.2010, 5:41:16 PM
    Answers total: 8
    DaOverlord - OfflineDate: Friday, 06.08.2010, 5:41:16 PM | Message # 1

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    batman In RaC, trust nobody
     
    4camera - OfflineDate: Friday, 06.08.2010, 7:09:16 PM | Message # 2

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    Cool idea, but what about units stay cloaked for x time then there's a cooldown time of y seconds?

    4camera, Orc Representative. (Hammer of Destruction)

    I will apologize for my stupid crazy ideas later.

     
    DaOverlord - OfflineDate: Friday, 06.08.2010, 8:15:29 PM | Message # 3

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    naturally, that would be in there to balance things...
     
    4camera - OfflineDate: Friday, 06.08.2010, 8:58:10 PM | Message # 4

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    Ik, just needed to put that out there.

    4camera, Orc Representative. (Hammer of Destruction)

    I will apologize for my stupid crazy ideas later.

     
    starbuck19 - OfflineDate: Friday, 06.08.2010, 9:18:44 PM | Message # 5

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    i think the tech lvlss would be cooler cuz you could have like invisble catapults and dragons smile

    I swear duh chezburger was dees big said the kitteh kat
     
    Armymen3do1 - OfflineDate: Saturday, 07.08.2010, 0:59:44 AM | Message # 6

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    Elven Spies would be the best.

    --CE - Friendly Neighborhood Moderator and Gun Trafficker.
     
    starbuck19 - OfflineDate: Saturday, 07.08.2010, 8:26:52 PM | Message # 7

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    yeah i agree with that cuz elves are fast so they could sneak into a castle fastah

    Added (07.08.2010, 8:26:52 PM)
    ---------------------------------------------
    plus with the tech lvls maybe you could upgrade your weapons and stuff and upgrade ur buildings with health and stuff


    I swear duh chezburger was dees big said the kitteh kat
     
    gorgewashington456 - OfflineDate: Saturday, 07.08.2010, 9:02:26 PM | Message # 8

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    i dont want a spam of catapults that i cant fire back at but i like the idea of spies
     
    4camera - OfflineDate: Saturday, 07.08.2010, 9:28:04 PM | Message # 9

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    If there is fog of war how about spies destroy fog of war within 6 squares?

    4camera, Orc Representative. (Hammer of Destruction)

    I will apologize for my stupid crazy ideas later.

     
    nxt28 - OfflineDate: Sunday, 08.08.2010, 4:35:38 AM | Message # 10

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    Yay for TF2 related stuff... lolz

    And I laik the ideas of spies, that'd be awesomesauce.


    ~nxt28
     
    zebrazebra1 - OfflineDate: Sunday, 08.08.2010, 5:06:15 AM | Message # 11

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    But spies can't fight. That's the thing. I mean, if they're invisible forever, then they can't, but if they're not, then yes they can.
     
    4camera - OfflineDate: Monday, 09.08.2010, 5:11:26 AM | Message # 12

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    Zebra, Please clarify what you just said. The ways I would have spies killed is by a unit is NEXT to them aka=death by intimidation.

    4camera, Orc Representative. (Hammer of Destruction)

    I will apologize for my stupid crazy ideas later.

     
    johnynguyen3 - OfflineDate: Thursday, 26.08.2010, 1:12:43 AM | Message # 13

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    Anti stealth units/buildings. I think stealth is overpowered.
     
    Kzb - OfflineDate: Saturday, 28.08.2010, 6:33:21 PM | Message # 14

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    Stealth and anti-stealth towers will work,IF the invisible has a cooldown time.

    An In-training Rac3 Mapmaker
     
    CheeseRobot144 - OfflineDate: Tuesday, 07.09.2010, 8:57:05 PM | Message # 15

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    Humans shud get rangers that go invisble in trees and only certain units can spot them

    Orcs Shud have Ninjas things

    Elves Assasins

    Unded Diggers

    Added (07.09.2010, 8:57:05 PM)
    ---------------------------------------------
    cool cool cool cool

     
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