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Stealth tactics
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| DaOverlord - Offline | Date: Friday, 06.08.2010, 5:41:16 PM | Message # 1 |
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| In RaC, trust nobody
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| 4camera - Offline | Date: Friday, 06.08.2010, 7:09:16 PM | Message # 2 |
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| Cool idea, but what about units stay cloaked for x time then there's a cooldown time of y seconds?
4camera, Orc Representative. (Hammer of Destruction) I will apologize for my stupid crazy ideas later.
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| DaOverlord - Offline | Date: Friday, 06.08.2010, 8:15:29 PM | Message # 3 |
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| naturally, that would be in there to balance things...
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| 4camera - Offline | Date: Friday, 06.08.2010, 8:58:10 PM | Message # 4 |
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| Ik, just needed to put that out there.
4camera, Orc Representative. (Hammer of Destruction) I will apologize for my stupid crazy ideas later.
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| starbuck19 - Offline | Date: Friday, 06.08.2010, 9:18:44 PM | Message # 5 |
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| i think the tech lvlss would be cooler cuz you could have like invisble catapults and dragons
I swear duh chezburger was dees big said the kitteh kat
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| Armymen3do1 - Offline | Date: Saturday, 07.08.2010, 0:59:44 AM | Message # 6 |
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| Elven Spies would be the best.
--CE - Friendly Neighborhood Moderator and Gun Trafficker.
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| starbuck19 - Offline | Date: Saturday, 07.08.2010, 8:26:52 PM | Message # 7 |
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| yeah i agree with that cuz elves are fast so they could sneak into a castle fastah Added (07.08.2010, 8:26:52 PM) --------------------------------------------- plus with the tech lvls maybe you could upgrade your weapons and stuff and upgrade ur buildings with health and stuff
I swear duh chezburger was dees big said the kitteh kat
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| gorgewashington456 - Offline | Date: Saturday, 07.08.2010, 9:02:26 PM | Message # 8 |
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| i dont want a spam of catapults that i cant fire back at but i like the idea of spies
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| 4camera - Offline | Date: Saturday, 07.08.2010, 9:28:04 PM | Message # 9 |
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| If there is fog of war how about spies destroy fog of war within 6 squares?
4camera, Orc Representative. (Hammer of Destruction) I will apologize for my stupid crazy ideas later.
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| nxt28 - Offline | Date: Sunday, 08.08.2010, 4:35:38 AM | Message # 10 |
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| Yay for TF2 related stuff... lolz And I laik the ideas of spies, that'd be awesomesauce.
~nxt28
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| zebrazebra1 - Offline | Date: Sunday, 08.08.2010, 5:06:15 AM | Message # 11 |
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| But spies can't fight. That's the thing. I mean, if they're invisible forever, then they can't, but if they're not, then yes they can.
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| 4camera - Offline | Date: Monday, 09.08.2010, 5:11:26 AM | Message # 12 |
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| Zebra, Please clarify what you just said. The ways I would have spies killed is by a unit is NEXT to them aka=death by intimidation.
4camera, Orc Representative. (Hammer of Destruction) I will apologize for my stupid crazy ideas later.
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| johnynguyen3 - Offline | Date: Thursday, 26.08.2010, 1:12:43 AM | Message # 13 |
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| Anti stealth units/buildings. I think stealth is overpowered.
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| Kzb - Offline | Date: Saturday, 28.08.2010, 6:33:21 PM | Message # 14 |
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| Stealth and anti-stealth towers will work,IF the invisible has a cooldown time.
An In-training Rac3 Mapmaker
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| CheeseRobot144 - Offline | Date: Tuesday, 07.09.2010, 8:57:05 PM | Message # 15 |
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| Humans shud get rangers that go invisble in trees and only certain units can spot them Orcs Shud have Ninjas things Elves Assasins Unded Diggers Added (07.09.2010, 8:57:05 PM) ---------------------------------------------

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