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    DaOverlord - OfflineDate: Tuesday, 03.08.2010, 5:20:53 PM | Message # 1

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    Post here strategies or tips about RaC II.
     
    trappingnoobs - OfflineDate: Tuesday, 03.08.2010, 5:29:57 PM | Message # 2

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    • While you still have BP buy all recourse buildings so your buildings are maxxed out
    • wait for 40k of each stat expect food
    • now delete all buildings except main
    • You should now have over 50k of each recourse- enough forever practically
    • build towers surround your castle and then 2 forts either side of the turrets
    • build turrets around those forts.
    • build loads of towns inside the length of the lengthwise turrets across your forts and castle
    • now surround all the towns with turrets
    • Now repeat but with either catapult flying or another strong unit building.
    • surround the strong unit building with turrets
    • Put strong unit building on infinite production

    I've NEVER been beaten with this stratedgy.


    Hai.
     
    DaOverlord - OfflineDate: Tuesday, 03.08.2010, 6:02:33 PM | Message # 3

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    Here is the simple race guide:

    Orcs are a powerful race. They excell in offense and defense, but lack the speed offered by the other 2 races. This makes the orcs a excellent attack force for large waves, because they wiill move in unison, and offer strong assaults. The orcs are superior to the Undead, average agaisnt the Humans, and weak agaisnt the Elves.
    ||Orc Infantry|| Orc infantry are very well balanced troops. While not as good as the humans' swordsmen, they are still superior to the skeleton soldiers and the elven warriors of the other races. The spearmen are the most inferior, so spearmen are not recommended unless absolutely nescesary. The Orcs' mages offer a powerful punch, but are low on health points.
    ||Orc Air/Mounted|| Orc raiders are very powerful, and one of the fastest units in the Orcs' disposal. At 23 health points, they are very sturdy, but not as powerful as the huntresses of the Elves. Similar to the raiders, the Orc's catapults are superior to most, but still bow down to the very powerful Infernal contraptions of the Undead. Lastly, the orcs are superior in the air, with wyveryns that can devestate any city or fortress.

    Undead- The undead are fast and powerful, but have very little to offer in defense. Though they have a decently sturdy base defense, they are also more expensive then the other races. The Undead are good agaisnt multiple opponents, at an endgame scenerio, and can offer good support if needed. The Undead are strong agaisnt the Humans, average agaisnt the Elves, and weak agaisnt the Orcs.
    ||Undead Infantry|| Undead infantry do well in swarms. Though the Skeleton soldiers are superior to the Elven warriors, they are weak compared to the humans. Also, though the Undeads' ranged infantry are better than the orcs, they are inferior to everything else. The necromancers are average wizard-types, but offer little hit points.
    ||Undead Air/Mounted|| Undead mounted or air units are similar to the infantry, in a way that they are good in swarms. The banshees are inferior units, one of the worst in the game. Do not even bother making these. Infernal contraptions are some of the most devastating units in the game, in contrast to banshees. Infernal contraptions are arguabley the most destructive unit available. These menacing catapults are superior to all types of artillary. Lasty, the Bone Dragons are weak units, that do somewhat well in swarms. They are superior to the Chimeras of the Elves, but weaker than anything else.

    Humans- The humans are a middle-of-the-road race, offering very well balanced units in everything they touch. They excell in some areas, while offering small faults in others. Humans are greater than Elves, average agaisnt Orcs, and weak to the Undead.
    ||Human Infantry|| Human infantry excells in both defense and offense, and should be used often. Swordsmen are superior to all types in its class. Meanwhile, the archers are stronger than the spearmen and archers of the undead, but are inferior to the well trained Elven archrers. Wizards are almost exactly identical to druids, the magic unit of the Elves, but are somewhat weaker on offense, but reign superior over the wizards of the Undead and Orcs.
    ||Human Air/Mounted|| The Human knights are well balanced, well protected, and are the flagship of any human assault. They are faster, and stronger than the banshees, but weaker agaisnt the strong raiders and the superior Huntresses. The Catapults of the humans are strong in seiges, but are inferior agaisnt the Infernal contraptions of the Undead. Catapults are in turn, stronger than the artillary of the other races. Lastly, the Gryphons of the humans are better than the chimeras and bone dragons of the Elves and Undead, but are still inferior to the might of the Wyveryn.

    Added (03.08.2010, 6:02:33 PM)
    ---------------------------------------------
    Elves- Elves are a very economical choice, for they have buildings and units that oftenly cost less and put out more supplies than the other races. This economy is decently protected by a good balance of defensive units and buildings. It is health points that these denizens of the forest excell in. Elves are strong agaisnt Orcs, average agaisnt undead, and weak agaisnt humans.
    ||Elven Infantry|| Elves are great in some areas, but weak in others. The elven warriors are weaker then any basic infantry on the field, but can offer support or distraction. Elven archers are truly well balanced ranged units, and are superior to any other archer-type. Lastly, the druids are well balanced mages, and can best any type of magic user.
    ||Elven Air/Mounted|| The knights of the elves, the huntresses, are the fastest ground unit by far, and are amazingly destructive on offense and defense. These units, while not as powerful or slow as the infernal contraption, are very superior to not only mounted units, but many types of units on the battlefield. Elven ballistas are mostly considered wastes of time, and are correctly thought of like this. These units are barely helpful on the battlefield, being inferior to any type of artillary. Lastly, the chimeras are inferior units, offering little defense, and almost no offense. Try moving these units around defenses, for they do better damage agaisnt non armored or defended buildings or units.

    Hope you liked my guide, and just for a clarificaton, here are the race strenghts and weaknesses:

    Orcs vs. Undead= Orcs Win
    Orcs vs. Humans= Tie
    Orcs vs. Elves= Elves win
    Undead vs. Humans= Undead win
    Undead vs. Elves= Tie
    Elves vs. Humans= Humans win[/size][/size]

     
    trappingnoobs - OfflineDate: Tuesday, 03.08.2010, 6:13:13 PM | Message # 4

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    Stickying what you just posted.

    Hai.
     
    4camera - OfflineDate: Tuesday, 03.08.2010, 9:56:25 PM | Message # 5

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    Undead and Orcish walk through strategies, compressed

    Fin.


    4camera, Orc Representative. (Hammer of Destruction)

    I will apologize for my stupid crazy ideas later.

     
    johnynguyen3 - OfflineDate: Tuesday, 03.08.2010, 10:11:34 PM | Message # 6

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    Undead:


    Message edited by John - Tuesday, 03.08.2010, 10:41:21 PM
     
    trappingnoobs - OfflineDate: Tuesday, 03.08.2010, 10:16:56 PM | Message # 7

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    Good idea "John".,

    This is an awesome base for a human nce you've got all your recourses and sold them
    Z=Castle
    X=Fort
    C=tower
    V=Gyphon roost
    B=Town
    CCCCCC
    CBBBBBC
    CBBBBBC
    CBBBBBC
    CCCCCCC
    CXCZCXC
    CCCCCCC
    CVVVVVC
    CVVVVVC
    CVVVVVC
    CVVVVVC
    CVVVVVC
    CCCCCCC


    Hai.
     
    zebrazebra1 - OfflineDate: Wednesday, 04.08.2010, 2:21:18 AM | Message # 8

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    Quote (DaOverlord)
    Here is the simple race guide:

    Orcs are a powerful race. They excell in offense and defense, but lack the speed offered by the other 2 races. This makes the orcs a excellent attack force for large waves, because they wiill move in unison, and offer strong assaults. The orcs are superior to the Undead, average agaisnt the Humans, and weak agaisnt the Elves.
    ||Orc Infantry|| Orc infantry are very well balanced troops. While not as good as the humans' swordsmen, they are still superior to the skeleton soldiers and the elven warriors of the other races. The spearmen are the most inferior, so spearmen are not recommended unless absolutely nescesary. The Orcs' mages offer a powerful punch, but are low on health points.
    ||Orc Air/Mounted|| Orc raiders are very powerful, and one of the fastest units in the Orcs' disposal. At 23 health points, they are very sturdy, but not as powerful as the huntresses of the Elves. Similar to the raiders, the Orc's catapults are superior to most, but still bow down to the very powerful Infernal contraptions of the Undead. Lastly, the orcs are superior in the air, with wyveryns that can devestate any city or fortress.

    Undead- The undead are fast and powerful, but have very little to offer in defense. Though they have a decently sturdy base defense, they are also more expensive then the other races. The Undead are good agaisnt multiple opponents, at an endgame scenerio, and can offer good support if needed. The Undead are strong agaisnt the Humans, average agaisnt the Elves, and weak agaisnt the Orcs.
    ||Undead Infantry|| Undead infantry do well in swarms. Though the Skeleton soldiers are superior to the Elven warriors, they are weak compared to the humans. Also, though the Undeads' ranged infantry are better than the orcs, they are inferior to everything else. The necromancers are average wizard-types, but offer little hit points.
    ||Undead Air/Mounted|| Undead mounted or air units are similar to the infantry, in a way that they are good in swarms. The banshees are inferior units, one of the worst in the game. Do not even bother making these. Infernal contraptions are some of the most devastating units in the game, in contrast to banshees. Infernal contraptions are arguabley the most destructive unit available. These menacing catapults are superior to all types of artillary. Lasty, the Bone Dragons are weak units, that do somewhat well in swarms. They are superior to the Chimeras of the Elves, but weaker than anything else.

    Humans- The humans are a middle-of-the-road race, offering very well balanced units in everything they touch. They excell in some areas, while offering small faults in others. Humans are greater than Elves, average agaisnt Orcs, and weak to the Undead.
    ||Human Infantry|| Human infantry excells in both defense and offense, and should be used often. Swordsmen are superior to all types in its class. Meanwhile, the archers are stronger than the spearmen and archers of the undead, but are inferior to the well trained Elven archrers. Wizards are almost exactly identical to druids, the magic unit of the Elves, but are somewhat weaker on offense, but reign superior over the wizards of the Undead and Orcs.
    ||Human Air/Mounted|| The Human knights are well balanced, well protected, and are the flagship of any human assault. They are faster, and stronger than the banshees, but weaker agaisnt the strong raiders and the superior Huntresses. The Catapults of the humans are strong in seiges, but are inferior agaisnt the Infernal contraptions of the Undead. Catapults are in turn, stronger than the artillary of the other races. Lastly, the Gryphons of the humans are better than the chimeras and bone dragons of the Elves and Undead, but are still inferior to the might of the Wyveryn.

    Added (03.08.2010, 6:02:33 PM)
    ---------------------------------------------
    Elves- Elves are a very economical choice, for they have buildings and units that oftenly cost less and put out more supplies than the other races. This economy is decently protected by a good balance of defensive units and buildings. It is health points that these denizens of the forest excell in. Elves are strong agaisnt Orcs, average agaisnt undead, and weak agaisnt humans.
    ||Elven Infantry|| Elves are great in some areas, but weak in others. The elven warriors are weaker then any basic infantry on the field, but can offer support or distraction. Elven archers are truly well balanced ranged units, and are superior to any other archer-type. Lastly, the druids are well balanced mages, and can best any type of magic user.
    ||Elven Air/Mounted|| The knights of the elves, the huntresses, are the fastest ground unit by far, and are amazingly destructive on offense and defense. These units, while not as powerful or slow as the infernal contraption, are very superior to not only mounted units, but many types of units on the battlefield. Elven ballistas are mostly considered wastes of time, and are correctly thought of like this. These units are barely helpful on the battlefield, being inferior to any type of artillary. Lastly, the chimeras are inferior units, offering little defense, and almost no offense. Try moving these units around defenses, for they do better damage agaisnt non armored or defended buildings or units.

    Hope you liked my guide, and just for a clarificaton, here are the race strenghts and weaknesses:

    Orcs vs. Undead= Orcs Win
    Orcs vs. Humans= Tie
    Orcs vs. Elves= Elves win
    Undead vs. Humans= Undead win
    Undead vs. Elves= Tie
    Elves vs. Humans= Humans win[/size][/size]

    Great Guide!

     
    Armymen3do1 - OfflineDate: Wednesday, 04.08.2010, 9:27:23 PM | Message # 9

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    Totally.

    --CE - Friendly Neighborhood Moderator and Gun Trafficker.
     
    DaOverlord - OfflineDate: Wednesday, 04.08.2010, 10:44:00 PM | Message # 10

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    thnx guys biggrin
     
    starbuck19 - OfflineDate: Wednesday, 04.08.2010, 10:53:58 PM | Message # 11

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    awesome guideon the races good job wink

    I swear duh chezburger was dees big said the kitteh kat
     
    Armymen3do1 - OfflineDate: Thursday, 05.08.2010, 1:52:04 AM | Message # 12

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    Go elves, still :P

    --CE - Friendly Neighborhood Moderator and Gun Trafficker.
     
    starbuck19 - OfflineDate: Friday, 06.08.2010, 4:44:39 AM | Message # 13

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    orcs will beast the elves one day and they will [color=red] murder humans and undead evil

    I swear duh chezburger was dees big said the kitteh kat
     
    Armymen3do1 - OfflineDate: Friday, 06.08.2010, 5:40:27 AM | Message # 14

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    Nu uh. We'll drive you to death.

    --CE - Friendly Neighborhood Moderator and Gun Trafficker.
     
    4camera - OfflineDate: Friday, 06.08.2010, 6:49:49 AM | Message # 15

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    So sure army? =X

    4camera, Orc Representative. (Hammer of Destruction)

    I will apologize for my stupid crazy ideas later.

     
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