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		<title>Reign And Conquer.. United</title>
		<link>http://rac.ucoz.com/</link>
		<description>Blog</description>
		<lastBuildDate>Sun, 19 Sep 2010 19:54:59 GMT</lastBuildDate>
		<generator>uCoz Web-Service</generator>
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		<item>
			<title>Lazyness</title>
			<description>&amp;nbsp;Well, i&apos;ve been extremely lazy because i&apos;ve gotten to the part of development in which i have to take pictures of all maps, upload them to roblox, change the source of each map and make votemap gui accept those pictures. Such thing is &lt;b&gt;&lt;span style=&quot;font-size: 36pt; &quot;&gt;B O R I N G&lt;/span&gt;&lt;/b&gt; to do. So, i basically stopped developing RaC... and now i got asiademon to do this boring work and other boring works i don&apos;t want to do for me. Which is awesome &lt;strike&gt;for me&lt;/strike&gt;. Asiademon, i love you &lt;strike&gt;not really&lt;/strike&gt;! Now go say thanks to him.&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&amp;nbsp;Oh, and i&apos;ve just got an awesome idea to improve troop-indicating gui. Not telling. BWAHAHAHAHAHAHA. Remember: the map contest is still up... 2,000 tickets for who makes maps that are good enough :3&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&amp;nbsp;Another thing i&apos;ve came up with is... i&apos;m going to add bridges to the map editor. And i&apos;m thinking about improving water. If these changes happen, the maps will probably have to be ...</description>
			<content:encoded>&amp;nbsp;Well, i&apos;ve been extremely lazy because i&apos;ve gotten to the part of development in which i have to take pictures of all maps, upload them to roblox, change the source of each map and make votemap gui accept those pictures. Such thing is &lt;b&gt;&lt;span style=&quot;font-size: 36pt; &quot;&gt;B O R I N G&lt;/span&gt;&lt;/b&gt; to do. So, i basically stopped developing RaC... and now i got asiademon to do this boring work and other boring works i don&apos;t want to do for me. Which is awesome &lt;strike&gt;for me&lt;/strike&gt;. Asiademon, i love you &lt;strike&gt;not really&lt;/strike&gt;! Now go say thanks to him.&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&amp;nbsp;Oh, and i&apos;ve just got an awesome idea to improve troop-indicating gui. Not telling. BWAHAHAHAHAHAHA. Remember: the map contest is still up... 2,000 tickets for who makes maps that are good enough :3&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&amp;nbsp;Another thing i&apos;ve came up with is... i&apos;m going to add bridges to the map editor. And i&apos;m thinking about improving water. If these changes happen, the maps will probably have to be remade. Which will be a complete nightmare... but whatever, the advantages are more &quot;awesomer&quot; than the disadvantages, so i&apos;m going for it. I&apos;m just undecided if i&apos;ll make that AFTER or BEFORE RaC3 is launched. Depends on how boring it will be.&lt;/div&gt;</content:encoded>
			<link>https://rac.ucoz.com/blog/lazyness/2010-09-19-5</link>
			<dc:creator>SirGelatina</dc:creator>
			<guid>https://rac.ucoz.com/blog/lazyness/2010-09-19-5</guid>
			<pubDate>Sun, 19 Sep 2010 19:54:59 GMT</pubDate>
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			<title>Credits</title>
			<description>Posting this for SirG, as I see he hasn&apos;t posted one yet, so, yeah, he&apos;s done the credits screen :)</description>
			<content:encoded>Posting this for SirG, as I see he hasn&apos;t posted one yet, so, yeah, he&apos;s done the credits screen :)</content:encoded>
			<link>https://rac.ucoz.com/blog/credits/2010-09-13-4</link>
			<dc:creator>trappingnoobs</dc:creator>
			<guid>https://rac.ucoz.com/blog/credits/2010-09-13-4</guid>
			<pubDate>Mon, 13 Sep 2010 14:45:55 GMT</pubDate>
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		<item>
			<title>Small update</title>
			<description>Yay, first post i make in mah development blog! :P&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Anyway, i&apos;ve made some changes to the beta, which are: the barracks now displays the image of the swordsman it is able to train, the units are at least spawning in the map for now, the permanent loading bug should be fixed now and i&apos;ve added a &quot;Maps&quot; button to the menu when you&apos;re playing. I wouldn&apos;t recommend clicking it, since there is no way to go back from there, for now... lol&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;So, basically, what i need you guys to do is:&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Try to change your resources with Cheat Engine&lt;/div&gt;&lt;div&gt;Check if the permanent loading glitch is still happening&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;And i guess that&apos;s it... thanks :3&lt;/div&gt;</description>
			<content:encoded>Yay, first post i make in mah development blog! :P&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Anyway, i&apos;ve made some changes to the beta, which are: the barracks now displays the image of the swordsman it is able to train, the units are at least spawning in the map for now, the permanent loading bug should be fixed now and i&apos;ve added a &quot;Maps&quot; button to the menu when you&apos;re playing. I wouldn&apos;t recommend clicking it, since there is no way to go back from there, for now... lol&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;So, basically, what i need you guys to do is:&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;Try to change your resources with Cheat Engine&lt;/div&gt;&lt;div&gt;Check if the permanent loading glitch is still happening&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;And i guess that&apos;s it... thanks :3&lt;/div&gt;</content:encoded>
			<link>https://rac.ucoz.com/blog/small_update/2010-09-10-3</link>
			<dc:creator>SirGelatina</dc:creator>
			<guid>https://rac.ucoz.com/blog/small_update/2010-09-10-3</guid>
			<pubDate>Thu, 09 Sep 2010 22:50:06 GMT</pubDate>
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		<item>
			<title>Development blog</title>
			<description>This blog is now SirGelatina&apos;s development blog, you might notice that, I *think* anyone can make a blog post, but it doesn&apos;t go public unless we approve it, but, since it&apos;s a development blog for sirgelatina, not you, we won&apos;t.</description>
			<content:encoded>This blog is now SirGelatina&apos;s development blog, you might notice that, I *think* anyone can make a blog post, but it doesn&apos;t go public unless we approve it, but, since it&apos;s a development blog for sirgelatina, not you, we won&apos;t.</content:encoded>
			<link>https://rac.ucoz.com/blog/development_blog/2010-09-09-2</link>
			<dc:creator>trappingnoobs</dc:creator>
			<guid>https://rac.ucoz.com/blog/development_blog/2010-09-09-2</guid>
			<pubDate>Thu, 09 Sep 2010 17:17:13 GMT</pubDate>
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